Metaverse
sureCore’s low memory technologies enable designers to create reality of the metaverse
Mark Zuckerburg believes so strongly that the future is the metaverse that he changed the name of Facebook to Meta. Suddenly, an old sci-fi word has become the hottest mainstream concept with billions being invested to create its virtual worlds with hardware such as augmented reality smart glasses and full immersion artificial reality goggles.
Metaverse data privacy issues will increase as more people use platforms
While the metaverse will make digital experiences more immersive, inclusive, and accessible, the platform will raise social concerns ranging from data privacy to other forms of online harm, and these will only continue unless explicitly addressed within the foundations, according to GlobalData.
Metaverse GigaSpace forms partnership with UCOLLEX
Virtual space metaverse GigaSpace has announced it has formed a partnership with UCOLLEX, an innovative NFT platform focused on art and pop culture collectibles.
RendezVerse launch steals the show at m&i Europe
Metaverse platform for the events and hotel sector, RendezVerse has launched at the m&i Europe Spring forum in Seville, showcasing its platform with over 300 demo trips into the metaverse while launching its initial product, the RV360.
Next Earth announces $12.5m strategic investment in Limitless
Next Earth has announced a $12.5m strategic investment in Limitless. This is an important step forward for Limitless, Next Earth and the metaverse as a whole.
Property and assets in the Metaverse
At the end of 2021 virtual world, The Sandbox, recorded over $350m in LAND sales. 80% of sales occurred in the final quarter, correlating with many digital investment trends following Facebook’s rebranding as Meta.
Next Earth and SEE Turtles collaborate on Metaverse game for Earth Day
Our planet is in crisis - but you can help make a difference, even from within the comfort of your own home.
Generation VR: the children who will spend 10yrs in the Metaverse
New research from the Institution of Engineering and Technology (IET) predicts that the next generation will spend approximately 10 years in VR (the Metaverse) over the course of their lifetime – around two hours 45 minutes per day.
GamesCoin Group and Hadean build 'Play to Own' metaverse platform on the blockchain
GamesCoin Group is building on Hadean's technology to develop a "Play to Own" metaverse hub for gaming on the blockchain.
Telcos and the metaverse: A happy marriage?
As the next phase of communications, the metaverse has huge business potential for telcos. According to Telecom Review, operators could earn up to $712 billion in revenue by 2030 if they introduce 5G applications that support the creation of the metaverse. But what are the challenges to overcome? Here Andrzej Wojnar, Director of the optical transceivers department at Salumanus, explores the role of telcos in creating the metaverse.