VR/AR

Displaying 11 - 20 of 140

Will self driving vehicles be AR's first big platform?

Will self driving vehicles be AR's first big platform?
A few years ago, augmented reality technology seemed primed to have a major cultural moment. Hyped up by tech blogs, Google Glass captured the public imagination before it was ever seen by consumers. People envisioned themselves walking around with computerised eyeglasses that projected ratings onto restaurants they passed and traffic reports onto roads they were driving. Author: Sam Chase, The Connected Car
8th September 2017

RGU brings VR to Offshore Europe 2017

RGU brings VR to Offshore Europe 2017
Visitors to Offshore Europe in September will be able to transport themselves to a virtual reality (VR) drilling rig, thanks to the latest technology being offered at Robert Gordon University (RGU). The university, which is exhibiting as part of the Aberdeen City and Shire Exhibition Stand (2C20), will have its newest addition to its suite of simulation facilities available for guests to try out.
4th September 2017

Tiny infrared LEDs allow eye contact with VR

Tiny infrared LEDs allow eye contact with VR
  The Japanese start-up company FOVE offers users a Virtual Reality (VR) headset that integrates eye tracking as a novel means of interaction. Tiny ChipLEDs from Osram Opto Semiconductors provide the infrared illumination to track the user’s direction of gaze and eye movements.
30th August 2017


GPS navigation app brings AR to the road

GPS navigation app brings AR to the road
GPS navigation app, Sygic, has announced its new augmented reality (AR) feature. More than 200 million Sygic users worldwide can engage with AR for an improved navigation experience on the road. Sygic’s new AR feature uses a smartphone’s GPS and camera to implement an augmented reality-powered GPS navigation system. With the AR feature, the driver no longer needs to follow a map on their phone. Instead, they’re guided by a virtual path on the smartphone camera preview.
23rd August 2017

Integration will create more immersive VR environments

Integration will create more immersive VR environments
Collaborating with Manus VR a developer in virtual reality gloves, Vicon; the motion capture technology specialist for the entertainment, engineering and life sciences industries, plans to incorporate more virtual reality into production. This key integration will give customers the ability to incorporate the Manus VR Glove into their production pipelines – providing full finger tracking.
2nd August 2017

Driving the global virtual reality market

The global Virtual Reality (VR) market is was valued at $2.19bn in 2016 and is expected to grow at a CAGR of 57% till 2020.
2nd August 2017

Nature Treks VR supports foot motion controller

Nature Treks VR supports foot motion controller
  Nature Treks VR now supports natively the 3dRudder foot motion controller. The user doesn't need to configure anything on the 3dRudder dashboard. All the settings are handled directly within this unique and amazing VR experience. Nature Treks is not a game in the traditional sense, it is a non competitive experience aimed as an aid for relaxation through the use of audio and visuals.
28th July 2017

Consumers overwhelmingly vote in favour of in-store AR

Consumers overwhelmingly vote in favour of in-store AR
A survey by Vista Retail Support has found that 96% of consumers who have experienced Augmented Reality (AR) in a retail store say they found it helpful and report that it has improved their shopping experience. Of the respondents who have experienced AR in a store, 96% say they have used an AR headset that allows users to view 3D computer-generated images of products as if they are in front of them. Ninety-two percent of those respondents say they found the headset experience helpful.
27th July 2017

VR vs. AR: What will dominate the future?

VR vs. AR: What will dominate the future?
Virtual Reality (VR) and Augmented Reality (AR) are two technologies that have the potential to significantly change the world in which we live. However, currently they are struggling to truly capture the hearts and minds of consumers and businesses. So what does the future hold? Chris Longstaff, Senior Director of Product Marketing and Technology, PowerVR, Imagination Technologies explains.
25th July 2017

VR adventure dives deep into the ocean

VR adventure dives deep into the ocean
  If you’ve always enjoyed imagining what goes on underwater while you’re crossing the Channel with Eurostar, wonder no more. The high speed train service that directly links the UK to France and Belgium now offers a virtual reality adventure for its passengers.
14th July 2017


VR/AR documents


Sign up to view our publications

Sign up

Sign up to view our downloads

Sign up

POWER & ENERGY 2017
22nd November 2017
Rwanda Kigali
SPS IPC Drives 2017
28th November 2017
Germany Nuremberg
Cyber Security - Oil, Gas, Power 2017
29th November 2017
United Kingdom London
AI Tech World
29th November 2017
United Kingdom Olymipa, London
Maker Faire 2017
1st December 2017
Italy Rome