alade’s powerful cross-platform SDK attracts many of the world’s top-selling game developers including Activision, EA Mobile, PopCap, Konami, Square Enix, Namco Bandai and others. Going forward, users of MIPS-Based Android devices will be able to take advantage of games and apps developed using Marmalade’s SDK 6.1.
“The Marmalade SDK 6.1
with MIPS support has the potential to expand the ever-growing mobile ecosystem for MIPS, and we are already seeing the results with popular games now available for MIPS-Based devices on Google Play,” said Gideon Intrater, vice president of marketing, MIPS Technologies. “Given the quality and quantity of developers that use Marmalade, we look forward to seeing more great content become available for MIPS-Based devices in the coming months.”
“Marmalade 6.1 gives developers the creative freedom to focus exclusively on content creation, without worrying about compatibility. Whatever developers code using 6.1 can be easily ported to multiple platforms including MIPS,” said Tim Closs, CTO at Marmalade. “Developers can now expand their reach and revenue potential, and consumers can expect to see more games and apps made with Marmalade across platforms.”
Other new features of the Marmalade SDK 6.1 allow developers to mix HTML5 with native platform code, providing full flexibility, as well as the use of floating-point within the graphics pipeline, allowing more intuitive manipulation of 3D assets.
The official release of the Marmalade SDK 6.1 with MIPS support is available now as is a free trial.