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Geomerics

Geomerics Articles

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Design
10th May 2016
Real-time lighting technology expands into new markets

Geomerics, an ARM company, has revealed that its Enlighten real-time lighting technology, used in huge video games such as Star Wars Battlefront, is now being deployed to create virtual show homes for the international property market. Geomerics has licensed its technology to Yugen, an Australian company who create architectural visualisations for developers selling properties off plan or for investors who are unable to visit a site.

Design
16th March 2016
Halve the performance cost of dynamic global lighting in open-world games

Geomerics, an ARM company, has announced its Enlighten real-time global illumination technology is to deliver large-scale dynamic lighting to open-world games. The enriched technology can halve the performance cost of dynamic global illumination effects, such as time of day, in games where map sizes are vast and draw distances are long.

Analysis
3rd December 2015
Company licensed to first Chinese game developer Perfect World

Geomerics, an ARM company, has announced that leading Chinese gaming company Perfect World has licensed Enlighten, the advanced global illumination technology, to deliver richer graphics in its highly anticipated mobile titles.

Analysis
10th July 2014
Geomerics receives funding from TSB to use Enlighten in film

Geomerics has received funding from the UK’s Technology Strategy Board (TSB) to bring its real-time graphics rendering techniques from gaming to film. The funding, worth £1m, will enable Geomerics and its partners to instantly render complex animation sequences, reducing production cost and time. Enlighten real time global illumination technology is already used in mainstream games such as Battlefield 3 and 4, Need for Speed Riva...

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