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Alternative Energy
4th December 2020
Top universities need to step up sustainability teaching

Research conducted by EIT InnoEnergy has revealed that the world’s top ten universities including the University of Cambridge and Harvard University offer, on average, 2.8 courses focusing on sustainability and energy, compared to a global average of 5.6, as the accelerator calls for a more robust and comprehensive decarbonisation outlook by all major education players.

Alternative Energy
7th April 2020
Minecraft teaches renewable energy to housebound students

Together with Minecraft and Blockworks, EIT InnoEnergy has made Lumen, a game-based learning module that teaches youth about sustainable and renewable energy, available via Minecraft: Education Edition to celebrate Earth Day 2020.

Analysis
12th March 2020
Gender diversity pays off

A startling statistic from the European Commission’s gender diversity survey: when it comes to European start-ups, 83% of start-up founders are male. At the European Institute of Innovation & Technology (EIT), we want to see more women entrepreneurs: more female ownership of start ups, and more businesses owned by women. It’s about equality and social inclusion, it is also about a good economic sense and using Europe’s bigge...

Robotics
18th December 2019
Robot colleague improves elderly care in nursing homes and hospitals

The rapidly ageing population is bringing new challenges to European society. Care institutions and hospitals are facing serious staffing shortages, as fewer and fewer people choose to become healthcare professionals, while at the same time the number of old (and sick) people is constantly on the rise. Heavy work pressure has proven to be related to poor quality of care and to incidents such as medication errors, which 13.8% of nurses deal with w...

VR/AR
22nd October 2019
VR enabling clients to experience their visions

HYPER, the London-based startup born from the EIT Digital-supported ‘HyperCRC’ innovation activity, has launched a spatial design platform that fuses virtual reality with real, motion-tracked models, enabling companies and clients to physically experience their visions.

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